A game in development about
beating up Pollution and fixing the Weather

Character Reveal: Coal

Pile’s short and rowdy assistant! 

Coal has taken much of the “Manager” burden away from Pile, and ensures clouds are built and developed to Pile’s spec. He manually checks cloud structures for stability, growth, CCNs (cloud condensation nuclei) and water vapor in the air, etc.

(Character Design by @eclipticafusion!)

He also does a lot of the communicating and review of work that will be passed onto other weather domains.

(Guest art by TairuPANdA!)

Although Coal comes off as mature and overly prudent about everything, he does have a juvenile side. Press him hard enough and you might able to encourage him to play a game or join in on something silly (Pile’s really good at this). He’s also a bit of a gambler.

Speaking of Pile, despite getting on Pile’s case nearly daily about needing to be a little more “professional” and “leader-like”, he’s still a bit of an enabler…

(Guest art by thebluebear27)

Despite not being much of a fighter, Coal can develop cloud-based objects that he or others can use in battle, and he’s also able to destabilize cloud structures, which can be used to modify battlefield.

– Imagine having Coal as a roommate… 


Cover art by Luis Huerta!