![](https://www.breezethegame.com/wp-content/uploads/2020/03/BreezeMoveConcepts-1024x724.png)
I haven’t done one of these in a while, but I’m also working on some things right now that would suck to spoil before it’s done, so I’ll try my best to provide something in this update.
![](https://www.breezethegame.com/wp-content/uploads/2020/03/Breeze-Animations-1024x341.gif)
Piti is working on polishing up some of Breeze’s mobility animations, now that we’re getting comfortable with the animation and sprite direction.
![](https://www.breezethegame.com/wp-content/uploads/2020/03/Breeze-IdleBreak2-Rough3-Clean.gif)
Breeze is pretty cute, right?
Anyway, getting a walk cycle *just right* is some work. We’ve been using his current one for a while now, but we’re actively pushing it and his run to be the best it can be!
![](https://www.breezethegame.com/wp-content/uploads/2020/03/Compare.jpg)
![](https://www.breezethegame.com/wp-content/uploads/2020/03/Breeze-Run14.gif)
Anywho, that’s it for now! I’ll try to get another post up before the end of the month (or perhaps shortly after)
![](https://www.breezethegame.com/wp-content/uploads/2020/03/Pile-Exh-Rough5.gif)
Anywho, that’s it for now! I’ll try to get another post up before the end of the month (or perhaps shortly after)