Camo, one of the earliest bosses you’ll face in the game, is a giant opossum that represents Carbon Monoxide! He, like many other characters in the game, show just how small Breeze is!
Camo is a member of the Criterion, a crew of pollutants ravaging the sky world.
(Designs by Eclipticafusion aka Clipey)(more…)
Say hello to Windy! Known as the “Big Lady” by her subordinates (mostly Easton and Weston), Madame Windy is the Supervisor of the Wind Domain.
(Illustration by Machinedoggerism)(more…)
So not all bosses are created equal. While there are stern and organized bosses like Windy, there’s also… not as assertive bosses like Pile, the Supervisor of the Cloud Domain.
Pile is a very “friendly” boss. He doesn’t like to micromanage, doesn’t like to do a lot of paperwork, and isn’t as fond of conflict. By consequence, he’s given a lot of his workers the autonomy (or rather, they took it) to make decisions for themselves for their day to day tasks.
(Designs by Eclipticafusion aka Clipey!)(more…)
“Yo… I’m Sodo…”
Sodo is a pretty chill hyena, and one of the more laid-back members of the Criterion Crew. He prefers to get his work done without having to deal with all of the stressful stuff that can come from being in a team. He represents the pollutant, Sulfur Dioxide.
Sodo reluctantly follows directions, briefly questioning things to himself before shrugging it off and committing to the work. When details are missing or lack clarity, he’ll do things his way.
So for the raccoon fans out there…
Meet “Bomb Boy” the Raggoon, the nickname for one of the Particulate pollutants and a pretty common baddie!(more…)
Meet Nono! The coyote with a sweet tooth (and maybe a thirst to quench).
Nono is the representative for Nitrogen Dioxide in the Criterion Crew. Nono is a weird and quirky coyote with scrambled morals and processes.(more…)
Animation Process: Breeze
In this update, I’m going to show off some rough animations in progress for the game’s protagonist, Breeze.
Piti Yindee, well known for their comic, ‘Wuffle’, is the one in charge of Breeze’s animation, and has been instrumental in creating some pretty solid keyframes and roughs animations on the project thus far!(more…)